05.12.2019 0 Comments
Game Director World of Warcraft commented complaints about queues at WoW Classic
World of Warcraft Classic is Packed with players. Tens of thousands are eager to do
immersion in so sweet nostalgia, truth there is the problem-people
just not enough space. And it is not only about queues on the servers themselves-in
in the game dozens of gamers are lining up in live queues to receive
Blizzard decided to answer a reasonable question, why was not launched more
servers to avoid thousands of queues. Game Director Ion
Hatzikostas explained the approach and the reason why too much is
not the solution.
From the very beginning of planning the launch we tried to prioritize
the long-term health of server communities by understanding that even if we
if we underestimate the volume, we will quickly be able to raise additional capacity in
the first hours. However, if we ran too many servers, then later
weeks or months, we’re in for a bigger problem. Despite the presence
tools, like character transfers to solve empty problems
of course, this process can create big problems for the community
that’s what we’d like to avoid.
In other words, Blizzard has chosen the number of servers so that even after
once the dust settled, there were enough players on them to maintain
a healthy community is. Since the launch, another 20 servers have been raised, however
there won’t be any new ones until these are full.
Anyway, but we must understand that in the first couple of days after the release of the problem
with queues inevitable. Therefore, gamers in the queue should stock up
Bug in WoW Classic leads to
the appearance of Ghost towns
World of Warcraft Classic, returning WoW to its initial stages, will become
available to everyone on August 27. But the test version has been working for a long time,
and there a potential problem made itself felt.